﻿using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using MDK;
using System.IO;

namespace ProtonAnnihilation
{
    class Annihilator
    {
        public double[] Go()
        {
            MesonOperator o = new MesonOperator(2290);

            bool v = o.CheckNeutralPion();

            if (v)
            {
                return o.TakeSetsEnergies();
            }
            else return new double[0];
        }
    }
}
